PoE2 Crafting Order Cost: 58.7 to 249 div by Order
In PoE2, crafting order alone can change the cost a lot. Reordering the same four targets on one pair of gloves, the cheapest order (+2 Projectile first, then both Essences, prefix last) cost 58.7 div per finished item, while the most expensive of the recorded orders cost 249 div (div = Divine Orb). One order finished only about 20% of the time.

Zundamon
If the mods are the same, the cost is the same whatever order I go in, right?

Zundamon
That much? What's different?
What Was Tested
First, what we compared and how.

Zundamon
What item did you test it on?
| Target | Side | Note |
|---|---|---|
| +2 to Level of all Projectile Skills | Suffix | Low chance to land in one try |
| the Essence of Hysteria mod | Suffix | Added with an Essence |
| the Essence of Horror mod | Suffix | Added with an Essence |
| projectile speed, or maximum Energy Shield T1 (either one) | Prefix | Either one counts as a hit |

Zundamon
Four targets. How many ways to order them?

Zundamon
So how did you get the costs?
Result: 58.7 div to 249 div Across the Recorded Orders
Costs are per finished item, including runes, and exclude the first half (making the Fractured Rare). The records don't say which Essence comes first, so we write "one Essence" and "the other."
| Order | Calculation | Engine, 1,000 runs | What happened |
|---|---|---|---|
| Projectile → both Essences → Prefix | 61.9 div | 58.7 div (100% finished) | Cheapest |
| Projectile → Essence → Prefix → Essence | 109 div | 83 div | Second cheapest. Calculation and engine 24% apart |
| One Essence → Projectile → the other → Prefix | 172 div | 175 div | Middle of the pack |
| One Essence (the reverse) → Projectile → the other → Prefix | 186 div | 178 div | About the same as above |
| Prefix → both Essences → Projectile | 269 div | 249 div | Most expensive recorded |
| Projectile → Prefix → … | 19% finished | 21.5% finished | Loops in circles and rarely finishes |

Zundamon
Cheapest versus most expensive: 58.7 div against 249 div!

Zundamon
The last order has no cost listed.
Why Going for +2 Projectile First Is Cheaper
The cheapest order put +2 Projectile first. Let's read the reason from the recorded numbers.

Zundamon
What adds +2 Projectile?

Zundamon
About 0.3% per try? That's hundreds of orbs!

Zundamon
So if you spam Chaos after your other targets are in place...
| Where the +2 Projectile gate sits | What Chaos can wipe | Cost of the recorded order |
|---|---|---|
| First | No targets in place yet | 58.7 div (cheapest) |
| Last (prefix earlier) | Both Essence mods and the prefix | 249 div (most expensive recorded) |

Zundamon
Is that also why prefix-first was the most expensive?

Zundamon
Why does "Projectile → Prefix" loop in circles?
Keep in mind this is one pair of gloves. Different mod weights or currency prices can change which order is cheapest.
The Order Where Calculation and Engine Were 24% Apart
One order showed a big gap between calculation and engine. The cause was a mistake in how the calculation was built.

Zundamon
Which order was off?

Zundamon
Why did it count too many?

Zundamon
And what happens when you can't use bones?
| Times +2 Projectile was removed (per run) | Times |
|---|---|
| Calculation (before the fix) | 1.02 |
| Engine | 0.45 |
| Cost of this order (excluding 10.8 div of runes) | Calculation | Engine | Gap |
|---|---|---|---|
| After the fix | 70.5 div | 65.1 div | Shrank to 6 to 8% |
Not yet verified (4)
- All numbers come from ExileDesk's calculation and engine only. Not compared with Craft of Exile or in-game results.
- Only 6 of the 24 orders have recorded numbers. 249 div is the most expensive among those, not necessarily the most expensive of all 24.
- The table shows values from before the calculation was fixed. After the fix, the "Projectile → both Essences → Prefix" order was recorded at 54.8 div calculated and 51.5 div on the engine (excluding 10.8 div of runes).
- Adding +2 Projectile with Chaos Orbs is the move chosen in the earlier experiment. The reason for the gaps between orders (Chaos Orbs wiping targets already in place) is our reading of the numbers, not checked case by case.
Order matters about as much as which mods and currency you use. Before you start, decide where the slow target goes.
Where the Numbers Come From
Show sources (5)
- The recorded calculated costs among the 24 orders, 61.9, 109, 172, 186 and 269 div, and 19% finished: ExileDesk calculation experiment, 2026-10 (calculation).
- 58.7, 83, 175, 178 and 249 div, 100% and 21.5% finished: the calculated play run on the engine, 1,000 runs each, with per-gate caps (engine).
- 70.5 / 65.1 div and 54.8 / 51.5 div (after the fix), 1.02 / 0.45 removals, 0.30 to 0.32% per Chaos Orb: the same experiment's root-cause notes (calculation and engine).
- Adding +2 Projectile with Chaos Orbs: the move chosen in an earlier experiment on the same gloves, without a fixed order (calculation).
- Costs include runes and exclude making the Fractured Rare. Prices are the ExileDesk server's market prices.
Try It Yourself
Try a different order one move at a time on the crafting bench.
Related posts
VOICEVOX: Zundamon / Shikoku Metan
Character art: Shikoku Metan / Zundamon standing art by Sakamoto Ahiru


